Cube Meeting Minutes

Me and Julianna met today to build our cube (photos coming soon) as a design for the actual cube that will be used in the AR game. We started by making a (5 x 5 x 5) inch cube. We then drew (.75 x .75) inch squares. We used a linear pattern to add a total of 16 squares using a linear pattern with 4 rows and 4 columns each containing 4 squares 1 inch apart. We then made an extruded cut that was .75 inches deep that represented where the letters for the game would go. Finally, we filleted all of the edges and made them all smooth.

Vocabulary Game

Some things I liked about the vocabulary game suggested to me:

  • The timer that would count down to see how many words you can get in a certain amount of time
  • There is a penalty when you get an answer wrong but the game does not stop when you get lower than zero
  • You gain more points for getting a word right than you lose for getting one wrong
  • The variety of different categories so you can’t get bored.

Some ideas for the vocabulary game:

  • A similar timer to the one in this game
  • A choice for hints which are separate from the parts of speech
  • When a word is correct a popup shows all of the parts of speech of the word

Zapworks Introduction

After watching the Zapworks introduction I learned a lot about the program such as:

  • How to drag and drop items in order to change the way they work
  • The different types of tracking
  • How to track images, faces, and even worlds
  • How to add controllers into the program
  • How to add timelines to animate what is placed on screen
  • How to add buttons to allow the user to interact with the program
  • How to preview and then publish the program for people to use

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