This week I worked on converting all of my files. I converted each individual part from an .SLDPRT to a .STL file. I did not convert any of the assemblies to since it would defeat the purpose of the moving parts. Instead I tried to reassemble static parts to make assembly for the game development team easier.
I took parts that were assembled in either a pattern or were all static and the same material and saved them as a part file instead of an assembly file. For example, in the dog house I saw a reoccurring pattern in the fence but I could not save the whole fence as a part file since the lock needs to move. I made a portion of the fence and assembled it together so that when the team goes to make the game they do not have to assemble each individual piece of the fence.
Here is an example of what I did:
