I was given the task of modeling a generic button that can be used for practically anything for the game. I played with a few different shapes for the button such as: Circles, hexagons, rectangles, and squares. In the end I felt like the circle was the best option for the button since it is the most versatile and most used type of button.
I then played around with the idea of just having a regular cylinder or having it push down into the platform. I felt just having the cylinder was too boring so I began designing the platform that the button would press into.
Here is a picture of my design process:
